Driven by a deep passion for the intersection of technology and art, I have spent over 20 years exploring this dynamic field through my work in audio and visual software development. My focus has consistently been on harnessing technical and scientific innovations to elevate user experiences, particularly within motion-centric digital environments.
Throughout my career, I’ve had the privilege of contributing to media software projects for globally respected brands such as BMW, Sony, Porsche, and Arri Media. Additionally, I’ve collaborated with renowned musicians, producers, and artists, including Philip Glass and Robert Wilson, as well as production companies like AMP Munich and labels like EMC Records.
My expertise spans diverse disciplines, from creative arts and technology development to signal processing. This multidisciplinary experience has allowed me to bridge gaps across departments, from product design to long-term strategy. While I’ve developed technical expertise in areas such as motion capture and 3D scanning, I’m continuously inspired by the rapid evolution of the field and the endless opportunities it presents.
I am grateful for the diverse opportunities to contribute to projects that push the boundaries of digital art across various sectors. Each experience, whether with global brands or in collaboration with artists, has deepened my understanding of the transformative potential of motion in the digital space.