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Crafting Innovative Experiences at the Intersection of Technology, Sound, and Visual Art

A selection of projects where I’ve led the fusion of technology, design, and sound to deliver cutting-edge creative solutions. These works reflect my ongoing dedication to shaping immersive experiences through visionary direction and innovation

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Korg Motion App

Project by Korg

The Korg Motion app (formerly Kaossilator) offers users an innovative platform to create electronic music using gesture-based controls on an X/Y pad. The app is designed for ease of use, eliminating the need for prior musical knowledge. The visual interface was redesigned to ensure a seamless and engaging user experience, focusing on real-time visual feedback to enhance the creative process through dynamic and responsive graphics.

Collaborating with the Korg team, the next-generation version builds upon the original Kaossilator’s success, introducing new features and a refreshed interface. The Korg Motion app continues to combine music creation with visual interaction, offering an intuitive, playful platform for users to explore their creativity.

Computer Graphics Engineer: Lars Ullrich App Concept and Development: Korg Team Music Creation: Korg Motion App

Duration: Ongoing, next-generation release under development

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Audio System Developer - The Sound of Porsche

Project by AMP Sound Branding

This project focused on developing an advanced audio system for a multisensory experience in collaboration with Porsche. A 7.1 surround sound system and a custom app were used to synchronize engine and environmental sounds with visual mapping, creating an immersive experience. The installations were showcased in major cities such as New York, London, and Shanghai, attracting over 420,000 visitors.

The audio system effectively conveyed Porsche’s brand values through sound, offering an engaging customer experience that highlighted the power and precision of their vehicles. The project was recognized with a Red Dot Award for its innovative approach to sound design.

Audio System Development & Project Management: Lars Ullrich Sound Design and Integration: AMP Visual Mapping: AMP

Duration: Ongoing across multiple international locations

Art Director - Einstein on the Beach

Opera by Philip Glass and Robert Wilson

Kay Voges' directorial debut of Philip Glass' opera, Einstein on the Beach, at the Dortmund Opera House, was a revolutionary milestone in American avant-garde and Minimal Music. The production's central principle was that everything would be guided and controlled by the music, creating a synesthetic experience that rendered time and space relative. Video projections, stage action, and lighting were not merely illustrations of the music but were linked with it in real time, translating its subtle variations and phase-shifts into visual impulses.

To achieve this unity of music, language, and visuals, the team developed specialized software, including several shader applications that utilized up to 100,000 simultaneous processes to generate effects, outlines, shapes, and textures for the projected video data, all meticulously timed to the rhythm of the music. The musical director's movements were captured by a Kinect camera, then transformed into distorted 3D video signals, while the choir's text was synchronized with projected film footage.

Musical Direction: Florian Helgath Director: Kay Voges Set Design: Pia Maria Mackert Costumes: Mona Ulrich Visual Concepts and Art: Lars Ullrich

Duration: 3 hours 30 minutes, no intermission

Art Installation - Hemispheres

Project by MWM Berlin

The "Hemispheres" installation was an immersive audio-visual experience created in collaboration with Lukas Taido for the MOST WANTED: MUSIC (MW:M) conference. The installation combined Taido’s multichannel audio compositions with abstract, multilayered visuals, projected onto a 150-foot curved screen. Supported by thirty speakers at varying elevation levels and powered by the Iosono wave-field synthesis audio system, the environment surrounded visitors with soundscapes and projections that explored duality, interaction, and spatial awareness.

The synchronized visual and auditory elements allowed participants to engage with both the music and visuals from within, evoking imagery of geometric shapes, the globe, and the inner workings of the human brain. The exhibition took place on November 6th and 7th during MW:M19, offering attendees a unique and immersive experience that blended sound and visual art.

Visual Art & Concepts: Lars Ullrich Audio Concept and Music: Lukas Taido Audio System: ENCIRCLED audio.solutions Exhibition Coordination: MW:M Team

Duration: November 6th & 7th, 2019, at MW:M19, Nineties Berlin Hall

Art Installation - Flow

Project by ECM Records

In the visual art installation “Flow,” created in collaboration with Mathis Nitschke, visitors were invited to experience ECM’s music through a unique combination of 3D animations and sound. The visuals responded dynamically to the music, creating an immersive experience where movement and sound were synchronized. Visitors could listen and visualize the music of renowned artists such as Paul Bley, Arvo Pärt, Chick Corea, and Georg Ivanovitch, among others, as the animations analyzed and reflected the inner flow of each composition. This fusion of sight and sound allowed participants to deeply engage with the essence of ECM’s musical legacy.

This exhibition, a celebration of the 50-year legacy of ECM Records, held at Hyundai Card Storage in Seoul, explored the label’s impact on contemporary music through a multi-sensory approach. My work was part of a collaboration that blended visual art with sound installations to reflect ECM’s innovative philosophy. Using 3D animations and digital visualizations, the installation responded to ECM’s distinctive sound, offering visitors a deep dive into the label’s musical world. The exhibition attracted global attention and highlighted the intersection of sound and visual art in a contemporary cultural context.

Visual Art Installation: Lars Ullricch Project Direction: Hyundai Card & ECM Records Collaboration Sound Installation: Mathis Nitschke Exhibition Coordination: Hyundai Card Team

Duration: October 18, 2019 – December 2019

MIRAI-AI

Project by Micropsi Industries

The development of a GPU-based interactive space and node navigator for the MIRAI AI-powered vision system was central to enhancing the system's real-time processing capabilities. This collaboration with Dr. Frank Genot focused on optimizing performance to support complex automation tasks, allowing robots to handle tasks with high precision in unpredictable environments, without relying on CAD data or extensive calibration.

The GPU-powered interactive space increased the system’s robustness and scalability, enabling it to manage reflective surfaces, highlights, and transparency with ease. The node navigator streamlined the management and integration of MIRAI’s training data, offering faster and more reliable automation solutions for industrial robotics.

GPU and UI/UX Development: Lars Ullrich Node Navigator and Interactive Space: Dr. Frank Genot Vision System Concept: MIRAI Team Project Coordination: Industrial Automation Team

Duration: Ongoing implementation for advanced robotics solutions